

Where you see multiple instances of “1” in a row, you’ll want to use the lowest number to set up for locks so that you leave room for all the spaces that are BP only (should you be willing to offer them at 1 FP a piece). All these spots are labeled with a “1”, intending for you to offer the BPs to guild mates. Please note that when using these charts there are many spots where there are no FPs as a prize.

As such, let it also be a teaching tool on using lock math should you actually wish to keep this one. The reason Oracle of Delphi is not included is because that GB is meant to be a teaching tool by FoE. In addition Observatory and Temple of Relics (GBs without a specific era) share lock rates as well. Conveniently, GBs of the same era will share the same locks so there is essentially one chart per era. It will however tell you what kind of investment you are looking at for any GB you’re considering building, making it a great companion article.īelow you will find charts for all the GBs in the game (except Oracle of Delphi) to use 1.9 locks to take them to level 10. This article won’t tell you what GBs are best for you to build, you’ll want to check out the Comprehensive Guide to Great Buildings for that. You can usually do this fairly easily with some of the low-age GBs between an active Sticks to Bricks thread and then general FP swap threads, but the higher-age GBs get pretty expensive pretty fast, so having the ability to use locks from Power Arcs is really nice. Any GB worth keeping though, is worth taking to level 10. Some GBs end up being stepping-stones to other GBs, and therefore you want to level them as little as possible so you don’t waste resources. When it comes to having any Great Building in the game, you have to decide if it’s worth keeping.
